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On board games

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Post  S.E.A.N Thu Sep 29, 2011 4:15 pm

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Post  SalteMishel Fri Sep 30, 2011 1:25 pm

Arr...wait a sec, when was our weekly discussion again? was it thursday or friday? I mistaken yesterday to be friday...
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Post  Admin Mon Oct 03, 2011 7:07 am

can we make it on thursday this week? i have things to do on fridays

but, yeah, sacthel...the amount of treasure collected is an interesting idea...so that players can choose to aim for more gold or less but assessable ones.

keep those ideas coming

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Post  S.E.A.N Mon Oct 03, 2011 7:53 am

the treasure idea is from another boardgame. (The Mines i think)

Well in case anyone got confuse here the way i see the boardgame has two possible way to make it:

Auction/Bargain/Build (ABB)
This is the alternate idea darren and i talked about. getting resources and put tiles to make pyramid. The more tiles equals to more VP.

Explore/Combat/Story (ECS)
This is the original type fan and i was aiming for. After we tried Mansion of Madness, i think we have a solid base on how thinks should work. VP points sounds meaningless in this type. I hope it would be more story based to increase immersion.

Or if any of you guys has another approach, please do tell it. and the thursday it is.

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Post  Admin Tue Oct 04, 2011 5:43 am

Auction/Bargain/Build (ABB): The you will need to consider the type of resources< such as lumber, lime stones, labor, architects, food, gold, priests (to exorcise ghosts), managers, ect. Try looking into how pyramids are built and what dangers are there (can be fictional, such as spell plagues, riots, bandits, and war).

Explore/Combat/Story (ECS): This is more like Brandon Fraser's the Mummy films. You just list out scenarios and mission goals.
and character attributes first.I'm guessing the board is made of custom built tiles too.

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Post  SalteMishel Wed Oct 05, 2011 1:19 pm

is it possible to combine both? and thursday night I'm having graduation reheasal, Hope I'll be able to get home in time.
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Post  SalteMishel Thu Oct 06, 2011 4:41 am

Oh sorry, it's next week. I've mistaken the time again...
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